A revamped and modernized version of the Soul Charge mechanic seen in Soulcalibur II and III.Īfter the release of Season 2 two new game mechanics where added. It gives the player access to extra moves and allows one to deal damage to an opponent even while they're blocking.
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A move that uses one bar the user's Critical Gauge to unleash a powerful attack. Lethal Hit: An advanced system where landing certain moves under the right conditions will deal extreme damage to an opponent and break off a section of their armor, comparable to the Fatal Counters of BlazBlue.
![soul calibur 6 pc breast soul calibur 6 pc breast](https://i.ytimg.com/vi/ECOhLVCBg3Y/hqdefault.jpg)
Different sections of armor can be broken off during a match via Lethal Hit, though finishing a match with a powerful strike will also shatter armor similar to V. Armor Break: Returns from Soulcalibur IV and V.Reversal Edge: A counter performed with a single button, which allows the player to defend against an opponent's non guard breaking or unblockable attack and counter with a powerful strike that sends both combatants into a Tactical RockPaperScissors situation.Unlike V, GI no longer requires a meter, though it does however cost guard meter.
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Guard Impact: Returns from all the preceding Soulcalibur entries, and allows players to parry non guard breaks/unblockable attacks with a timed button press.